Wednesday, August 8, 2012

MSc in Personal computer Games & Entertainment



Our groundbreaking MSc has been developed in response to a pressing need to offer a high quality postgraduate programme serving the industries of laptop games and entertainment, with an emphasis on programming, maths and graphics, business, IP, entrepreneurship, team management, 3D animation, AI and physics in games. The programme is delivered by a mix of professionals from the industry and from the research world.
The laptop games and entertainment business is a fast growing multi-billion dollar worldwide business, with games platforms ranging from Playstation 3, Xbox 360, Nintendo Wii, mobile and handhelds including iPhone, iPad and Android phones, PC-based, and massively multiplayer online games (MMOG) involving tens of thousands of people.obat herbal maag

With ongoing strong demand for graduate laptop games programmers from the UK and abroad, this MSc will produce graduates who are well positioned to get a job in this exciting worldwide industry. Potential employers include EA, Ubisoft, Sony, Activision, Microsoft, Cinesite, Framestore, and many more.

"We were so impressed with James (Huxtable) and his talent, that at the end of his internship, we have offered him a full time role at the studio and believe he will be a very important part of the team for years to come." obat herbal maag ohm1
Miles Jacobson, Managing Director, SEGA Sports Interactive October 21, 2010

In a wider sense, the influence of laptop games programming is spreading to other digital media industries outside games, as seen in products such as Second Life, Habbo Hotel and Bebo, or as seen in other entertainment industries such as special effects for television, videos and movies. Computer games are starting to fundamentally change the way people interact with computerised systems.obat herbal maag ohm2
Quote from one of our alumni, Kieran Lad:

"I have thoroughly enjoyed studying the MSc Computer Games & Entertainment course at Goldsmiths. Having been taught industry standard techniques by industry professionals has allowed me to expand my portfolio dramatically. The course has good links to the industry which has been exploited fully with regular guest lectures and the opportunity to engage in gaming culture from a developer's perspective. Group assignments have been structured in such a way that they emulate industry working environments. The course has given me the ability to approach and tackle real world game programming challenges with confidence."



1 comment:

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